The First Prince of the Flowing Sands does not tiptoe into Black Myth: Wukong's second chapter. As the Destined One steps beyond the dunes, this hulking rat prince shoves his way into the spotlight, a bigger and nastier sibling to the King and Second Prince. Even in 2026, the encounter remains an early-game gut check, one that punishes complacency but rewards a cool head and a well-timed dodge.

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Preparing for the Royal Brawl

Before locking horns, the Destined One should treat this as a gear-check, since there is not much left to collect along Chapter 2's path. Most players arrive fresh from victories over the Second Prince and the King, so stores of Will and materials are usually enough to forge the Ebongold armor set. At least three parts are recommended; aside from added defense, the set grants a useful bonus to Cloud Step, which makes repositioning far less desperate.

Spending hard-earned Sparks is equally wise. Points poured into stance strength and raw damage pay off immediately against a target that shrugs off timid pokes. If a Spirit is on the menu, Guangmou is a delightfully sneaky pick. Its summoned snakes linger on the field, spitting poison and chipping away while the Destined One catches a breath.

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Reading the Prince's Telegraphs

The prince is large, but he is no clumsy brute. His most terrifying trick is a sudden, freight-train rush. For such a big fellow, he covers ground absurdly fast. The tell is unmistakable, though: he raises both arms high, like a weightlifter showing off, and pauses just long enough for the Destined One to slip sideways. When those paws go up, it is time to get out of dodge.

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His sweep attack comes in two flavors. The first is a simple outward swipe that can be dodged on reaction. The second is greedier. The prince lifts his right arm, winds up longer, then throws the swing with enough force to topple himself. That self-inflicted fall is a gift; he remains flat for several seconds, and the Destined One can mash the attack button like there is no tomorrow.

Attack Tell Recommended response
Rapid rush Both arms raised high Run or dodge sideways
Simple sweep Outward arm swipe Dodge once
Heavy sweep Right arm raised, long windup Dodge, then punish the fall
Overhead slams Two top-down arm swings Dodge twice
Tail shove Player stands behind Keep to the front

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Less frequent but worth respecting are paired overhead slams, a short-range charge when the player lingers in front, and a tail shove for anyone sneaking behind. Staying glued to his front may feel unnatural, but his rear is armored like a walking vault. Frontal strikes to his face deal cleaner damage, especially when Immobilize locks him mid-swing and opens a burst window.

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The Winning Rhythm

Even with all these cues, the fight stays honest. The best approach is patience wrapped in pressure: punish the heavy sweep, weave away from the rush, and keep poison or Immobilize ticking whenever possible. The prince's health bar melts faster when the Destined One presses the advantage instead of retreating to heal at the worst moment.

Rewards Fit for a Prince Slayer

Felling this oversized rodent delivers a worthy haul. Victory grants 1,102 experience points and 1,010 Will, plus 2x Yarn and 2x Silk. The real prize, however, is the Arhat Gold Piece. This key item unlocks the secret area in Chapter 2, much like the Three Bells quest did in Chapter 1. Completing the hidden mission from the Pig NPC near Rockrest Flat in Fright Cliff clears the way toward a hidden boss in the Yellow Wind Ridge.

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With the First Prince vanquished, the next obstacle looms: the formidable Yaoguai King, Tiger Vanguard, who will test every lesson learned along the sand-strewn road.